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ACM SIGCHI Designing Interactive Systems - Pictorials (Jun 2016, Brisbane Australia)

Dates: 4-8 June 2016
Location: Queensland University of Technology, Brisbane, Australia
Website: http://www.dis2016.org/call-for-papers/pictorials/
Deadline for intent to submit: 10 January 2016

UPDATED INSTRUCTIONS BELOW.

We are pleased to announce the Pictorials accepted submissions will be included in the proceedings of DIS 2016 and will considered archival publications—that is, they will be similarly reviewed and will stand as the same quality of contribution as technical program papers and short papers (or “notes”). The deadline for DIS 2016 PICTORIALS is January 10 2016, which is the same deadline as the papers and notes deadline. Pictorials will be submitted via PCS (the same as papers and notes are). More information can be found at: http://www.dis2016.org/call-for-papers/pictorials/.

As design perspectives have increasingly become integrated in HCI practice and research, new opportunities are needed to communicate design practices, processes, products and artifacts to the HCI community (e.g. Jarvis et al. 2012, Gaver 2011, Cameron et al. 2014, Bowers 2012, Blevis et al. 2015, 2012, Blevis 2011). The DIS 2016 Pictorials track builds on the success of DIS 2014. Pictorials are papers and essays in which the visual components (e.g. diagrams, sketches, illustrations, renderings, photographs, annotated photographs, collages) are at least as important and possibly more important than the texts. In pictorials, production values and visual quality matters. Pictorials may have a practical or theoretical nature or both. Through DIS Pictorials, design practitioners in academia, industry, non-profits, or collectives are encouraged to express and unpack their design practices and projects in rich, heavily visual ways. This format will help foster discussions among authors, conference attendees and the wider community through the sharing of methods, insights and lessons learned from engaging in the design of interactive systems and artifacts. The DIS 2014 pictorials are listed at the bottom of this CFP.

We welcome submissions related to the design of interactive systems as well as the conference theme of “Fuse.” Rather than constrain what is submitted, we invite you to submit a wide variety of work at the intersection of visual design and HCI or interaction design. Submissions will be judged on their merits as visual forms, meanings, and relevance to HCI or interaction design. You may include video in the supplemental materials, but you should represent the content of such videos in the print form pictorial document in a manner that permits the print form to stand alone.

Pictorials are expected to be original work created specifically for the pictorials track. Expect the track to be competitive and submit your best work. Expect an acceptance rate of around 20-25%. Please do not submit work you have submitted elsewhere with a few images added. Doing so may violate dual submission rules. You may submit previously published work to which you have added significant visual content, provided only that such work is clearly and prominently attributed as such in a footnote to the title with a clear description of what the pictorial adds. In this last case, at least 30% of the material must be new, per ACM rules. You must be the author and copyright holder of all materials you submit, particularly all visual materials. Submitted work must comply with ACM policies.

Format
Pictorials should be submitted in the DIS 2016 Extended Abstract Format and not exceed 12 pages, excluding references. The first page of the submission should include the submission’s title, author(s) and their affiliation(s) (leave blank for double blind review), and a written abstract of no more than 100 words succinctly describing the background and context of the pictorial as well as its contribution to the DIS community. Further written parts known from other conference formats such as Introduction, Conclusion, Discussion, Acknowledgements, and References are optional. The main part of the submission should be an annotated visual composition and we encourage submissions to use the Extended Abstract format creatively—see the DIS pictorials example template:

http://www.dis2016.org/wp-content/uploads/2015/11/DISPictorials2016.zip

All submissions should be anonymous and submitted via the DIS 2016 PCS system.

Review and Selection
Double Blind-review submissions are juried by the DIS Pictorials program committee, recruited from academia and industry by the chairs of the format. Accepted DIS Pictorials will be distributed by the conference and in the ACM Digital Library where they will remain accessible to researchers and practitioners worldwide. Authors will be expected to attend the conference and will be assigned a time and location to present accepted submission to conference attendees.

Critical Dates
January 10, 2016: Papers, Notes, Pictorials notice of intent* due
January 17, 2016: Papers, Notes, Pictorials full submission due
March 7, 2016: Papers, Notes, Pictorials author notifications
April 1, 2016: All camera ready papers due
May 8, 2016: Early bird registration deadline

* You must submit your Notice of Intent (NOI) to submit a Paper, Note or Pictorial to the PCS submission system by 10 Jan 2016. The NOI is an entry in PCS with tentative author names, title and abstract. You can make changes as many times as you like before the final submission deadline of 17 Jan 2016. Note that this represents a compromise between the tight review schedule this year and the submission deadline being close to the public holidays. There will be no further extensions!

Pictorial Chairs
Eli Blevis (Indiana University Bloomington, Indiana, United States)
Sabrina Hauser (Simon Fraser University, Vancouver British Columbia, Canada)
William Odom (Simon Fraser University, Vancouver British Columbia, Canada)

pictorials@dis2016.org


References
Eli Blevis, Sabrina Hauser, and William Odom. 2015. Sharing the hidden treasure in pictorials. interactions 22, 3 (April 2015), 32-43.

Eli Blevis, Elizabeth Churchill, William Odom, James Pierce, David Roedl, & Ron Wakkary. Visual thinking & digital imagery. In Proc. CHI EA '12. ACM, New York, NY, USA, 2715-2718.

Eli Blevis. Digital imagery as meaning and form in HCI and design: an introduction to the Visual Thinking Backpage Gallery. interactions 18, 5 (September 2011), 60-65.

John Bowers. The logic of annotated portfolios: communicating the value of 'research through design'. In Proc. DIS '12. ACM, New York, NY, USA, 68-77.

David Cameron, Sabrina Hauser, Nadine Jarvis, and William Odom (Eds.). 2014. Pictorials. In Proc. DIS '14. ACM, New York, NY, Pp. 121-160, 473-502. The pictorials are: Lorenzo Davoli and Johan Redström. 2014. Materializing infrastructures for participatory hacking; James Pierce and Eric Paulos. 2014. Some variations on a counterfunctional digital camera; Stephan Wensveen, Oscar Tomico, Martijn ten Bhömer, and Kristi Kuusk. 2014. Growth plan for an inspirational test-bed of smart textile services; Ron Wakkary, Audrey Desjardins, William Odom, Sabrina Hauser, and Leila Aflatoony. 2014. Eclipse: eliciting the subjective qualities of public places; Elisa Giaccardi, Elvin Karana, Holly Robbins, and Patrizia D'Olivo. 2014. Growing traces on objects of daily use: a product design perspective for HCI; Michael Shorter, Jon Rogers, and John McGhee. 2014. Practical notes on paper circuits; Eli Blevis. 2014. Stillness and motion, meaning and form; Diego Trujillo-Pisanty, Abigail Durrant, Sarah Martindale, Stuart James, and John Collomosse. 2014. Admixed portrait: reflections on being online as a new parent; William Odom, John Zimmerman, Jodi Forlizzi, Hajin Choi, Stephanie Meier, and Angela Park. 2014. Unpacking the thinking and making behind a user enactments project.

William Gaver. Making spaces: how design workbooks work. In Proc. CHI '11. ACM, New York, NY, USA, 1551-1560.

Nadine Jarvis, David Cameron, and Andy Boucher. Attention to detail: annotations of a design process. In Proc. NordiCHI '12. ACM, New York, NY, USA, 11-20.

DIS 2014 Pictorials

Eli Blevis. 2014. Stillness and motion, meaning and form. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 493-502.

Lorenzo Davoli and Johan Redström. 2014. Materializing infrastructures for participatory hacking. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 121-130.

Elisa Giaccardi, Elvin Karana, Holly Robbins, and Patrizia D'Olivo. 2014. Growing traces on objects of daily use: a product design perspective for HCI. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 473-482.

William Odom, John Zimmerman, Jodi Forlizzi, Hajin Choi, Stephanie Meier, and Angela Park. 2014. Unpacking the thinking and making behind a user enactments project. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 513-522.

James Pierce and Eric Paulos. 2014. Some variations on a counterfunctional digital camera. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 131-140.

Michael Shorter, Jon Rogers, and John McGhee. 2014. Practical notes on paper circuits. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 483-492.

Diego Trujillo-Pisanty, Abigail Durrant, Sarah Martindale, Stuart James, and John Collomosse. 2014. Admixed portrait: reflections on being online as a new parent. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 503-512.

Ron Wakkary, Audrey Desjardins, William Odom, Sabrina Hauser, and Leila Aflatoony. 2014. Eclipse: eliciting the subjective qualities of public places. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 151-160.

Stephan Wensveen, Oscar Tomico, Martijn ten Bhömer, and Kristi Kuusk. 2014. Growth plan for an inspirational test-bed of smart textile services. In Proceedings of the 2014 conference on Designing interactive systems (DIS ‘14). ACM, New York, NY, USA, 141-150.

COMMENTS

Name

academia,15,academic,2,activism,1,adaptation,1,additive manufacturing,1,admin,14,aesthetics,7,affect,1,ageing,2,AI,18,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,51,art,2,arts,73,Asia,3,assistive technology,2,authority,1,automobile,1,award,1,balance,28,biology,5,biomimetics,17,book,8,branding,4,building,3,built environment,4,business,7,CAD,5,Canada,29,care,1,case,11,cfp,689,change revision,1,children,2,cinema,1,Circa,3,circular design,1,circular economy,4,codesign,3,cognition,12,collaboration,4,colonization,1,commercialization,3,commonplacing,1,communication,3,communication design,12,competition,5,complexity,5,computation,24,computer science,1,computing,18,concept map,4,conference,354,constructivism,1,conversation,1,conversational analysis,1,covid-19,4,craft,11,creative arts,1,creativity,15,crime,1,CSCW,1,culture,35,cybernetics,2,data science,1,decision-making,1,decolonization,1,degrowth,1,dementia,4,design,111,design science,1,design thinking,12,digital,3,digital media,5,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,7,economics,23,education,71,effectiveness,14,efficiency,12,emotion,1,engineering,45,entertainment,1,entrepreneurship,6,environment,28,ergonomics,3,ethics,51,ethnography,2,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,5,experimental studies,3,fail,1,fashion,15,featured,10,film,1,food,5,function modeling,1,futurism,16,gender,1,gender studies,3,geography,2,Germany,2,globalization,3,grantsmanship,1,graphic design,32,Greece,1,HCI,53,health,29,heritage,2,history,33,HMI,1,Hobonichi,1,housing,2,human factors,3,humanism,56,humanities,2,identity,1,illustration,2,image,4,inclusivity,2,industrial design,6,informatics,4,information,9,innovation,19,interaction,26,interdisciplinarity,4,interior design,9,internet of things,3,intervention,1,iphone,16,jobs,1,journal,194,journalism,1,justice,2,landscape,6,language,5,law,2,library,1,life,105,life cycle,3,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,maintenance,1,making,5,management,12,manufacturing,9,material culture,7,materials,6,mechanics,1,media,17,method,46,migration,1,mobile,2,mobility,1,motion design,2,movie,3,multimedia,3,music,1,nature,3,new product development,5,Nexus 6,1,olfaction,1,online,2,open design,2,organization,1,packaging,2,paper,19,participatory design,16,PBL,1,pengate,1,performance,1,PhD,34,philosophy,46,planning,5,play,1,policy,9,politics,52,postdoc,1,practice,26,predatory,3,preservation,2,printing,1,prison,1,proceedings,1,product,1,product lifetime,1,product longevity,1,productivity,106,project management,1,prototyping,4,public space,6,publishing,3,reading,1,Remember The Milk,1,repair,1,reproduction,1,research,117,research through design,2,resilience,1,resource-limited design,1,reuse,1,review,74,robust design,1,Samsung,3,scale,1,scholarship,54,science,48,science fiction,5,semiotics,5,senses,1,service design,12,simplicity,5,society,136,sociology,11,software,61,somatics,1,space,5,STEM,1,strategic design,6,student,8,sustainability,68,sustainable consumption,1,sustainable design,1,sustainable production,1,systems,67,tactile,1,tangibility,1,technology,25,textile,7,theatre,3,theory,7,Toodledo,2,Toronto,3,tourism,2,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,3,typography,1,uncertainty,1,universal design,4,upcycling,2,urban,30,usa,9,usability,1,user experience,8,virtual reality,1,visualization,24,waste management,1,wearable,3,well-being,17,women,1,workshop,74,writing,2,
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The Trouble with Normal...: ACM SIGCHI Designing Interactive Systems - Pictorials (Jun 2016, Brisbane Australia)
ACM SIGCHI Designing Interactive Systems - Pictorials (Jun 2016, Brisbane Australia)
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The Trouble with Normal...
https://filsalustri.blogspot.com/2015/11/acm-sigchi-designing-interactive.html
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