Science leads design just as technology does

Jellyfish and new pump designs. A recent article at gizmag reported on a new notion for flexible pumps based on how jellyfish work. Suc...

jellyfish are pumps
Jellyfish and new pump designs.
A recent article at gizmag reported on a new notion for flexible pumps based on how jellyfish work. Such pumps would be very useful for various medical uses because they could be more easily implanted in humans. This is obviously a case of the beginning of a biomimetic design.

More importantly, though, I think this is an excellent example of how science - an understanding of the natural world - can drive design just as well as technology can.

Don Norman recently wrote about the notion that technology comes before the identification of need.  It's a very important discovery.  I say "discovery" rather than "invention" because I think it's been true ever since there have been people and technology.  Technology is a raw material on which we can riff creatively, look for affordances, uses, purposes.

But I don't think technology is the only source of inspiration.  Technology is artifice; it's the stuff we've already designed and made.  It would be rather arrogant of us, however, to think that only the stuff we've made can be a source of inspiration.  Science - the understanding of the natural world - can also be inspiration for design. That's the whole point of biomimetics.

I'll take this one more step and say that, in fact, whether we take inspiration from technology or from nature is irrelevant - in both cases, we are reasoning about that which exists.  The real key here is that we observe an objective reality in a rational way to gain an understanding and ability to predict physical effects.  In other words, we do science.

I know some may think this is a very controversial statement, but I don't think so, and I will write more about it in the future.

COMMENTS

Name

academia activism adaptation admin aesthetics affect ageing AI analogy android anthropology anticipation app architecture art arts Asia assistive technology automobile balance biology biomimetics book branding building built environment business CAD Canada care case cfp change revision children codesign cognition collaboration colonization commercialization commonplacing communication design competition complexity computation computer science computing concept map conference constructivism conversational analysis craft creative arts creativity CSCW culture cybernetics degrowth dementia design design thinking digital digital media digital reproduction digital scholarship disability dissertation drawing economics education effectiveness efficiency emotion engineering environment ergonomics ethics ethnography Evernote evolution exhibition exoskeleton experience experimental studies fail fashion featured film food function modeling futurism gender studies Germany globalization grantsmanship graphic design Greece HCI health heritage history housing human factors humanism identity image inclusivity industrial design informatics information innovation interaction interdisciplinarity interior design internet of things intervention iphone journal journalism language law library life life cycle lifehack literature review logistics luxury making management manufacturing material culture materials mechanics media method migration mobile motion design movie nature new product development Nexus 6 olfaction online open design organization packaging paper participatory design PBL pengate performance PhD philosophy planning policy politics practice predatory preservation prison proceedings productivity project management public space publishing reading Remember The Milk reproduction research resource-limited design reuse review Samsung scholarship science science fiction semiotics senses service design simplicity society sociology software space strategic design student sustainability systems tactile tangibility technology textile theatre theory Toodledo Toronto tourism traffic transhumanism transnationalism transportation tv uncertainty universal design urban usa usability user experience visualization wearable well-being women workshop writing
false
ltr
item
The Trouble with Normal...: Science leads design just as technology does
Science leads design just as technology does
http://filsalustri.files.wordpress.com/2010/11/jellyfishpumps-1.jpg?w=150
The Trouble with Normal...
http://filsalustri.blogspot.com/2010/11/science-leads-design-just-as-technology.html
http://filsalustri.blogspot.com/
http://filsalustri.blogspot.com/
http://filsalustri.blogspot.com/2010/11/science-leads-design-just-as-technology.html
true
389378225362699292
UTF-8
Not found any posts VIEW ALL Readmore Reply Cancel reply Delete By Home PAGES POSTS View All RECOMMENDED FOR YOU LABEL ARCHIVE SEARCH ALL POSTS Not found any post match with your request Back Home Sunday Monday Tuesday Wednesday Thursday Friday Saturday Sun Mon Tue Wed Thu Fri Sat January February March April May June July August September October November December Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec just now 1 minute ago $$1$$ minutes ago 1 hour ago $$1$$ hours ago Yesterday $$1$$ days ago $$1$$ weeks ago more than 5 weeks ago Followers Follow THIS CONTENT IS PREMIUM Please share to unlock Copy All Code Select All Code All codes were copied to your clipboard Can not copy the codes / texts, please press [CTRL]+[C] (or CMD+C with Mac) to copy