|FEATURES$type=ticker$count=12$cols=4$cate=0

Call for Research Projects on Gendered Design in STEAM (September 27, 2019)

The International Development Research Centre (IDRC, Canada) and Carleton University are pleased to announce a call for expressions of interest to research on Gendered Design in STEAM (Science, Technology, Engineering, Art and Mathematics) in Low and Middle-Income Countries (LMICs).

Please find the full text of the call at the following web address:
http://scalar.usc.edu/works/gendered-design-in-steam/call-for-expressions-of-interest-1   

The deadline for submitting expressions of interest is September 27, 2019 at 11:59 pm (UTC/GMT -4 hours, time zone). 

This call will be of interest to LMICs researchers who are currently involved, or who are interested in becoming involved, in the conceptualization, design and/or production of technology-based solutions, applications, methods and processes. They are invited to submit expressions of interest in one of two streams:
Stream 1: Case Studies – 15 to 20 grants valued at $10,000 to $15,000 CAD each;
Stream 2: Case Study + Prototype – 10 grants valued at a maximum of $35,000 CAD each.

Funding from this call will support researchers in LMICs to adopt and share research and design methods and practices that bring gender considerations to the development of technology-based solutions to improve lives and livelihoods for all and particularly for women and other disadvantaged people. 

Expressions of interest must pertain to innovations linked with STEAM fields, with a particular interest in the following sectors: transport/mobility; renewable energy; manufacturing; housing; infrastructure; and accessibility (cross-cutting). 

Applications from both individuals (especially for Stream 1) and teams (especially for Stream 2) will be considered. Funding must be used for projects conducted within LMICs and by scholars and innovators located within those countries. 

Successful applicants will not only receive funding to prepare case studies and/or prototypes, they will also benefit from capacity building activities, resources and regional expertise to assist them in incorporating gender considerations into their project, and/or in sharing and validating their related experience with the cohort of successful applicants. 

For more information on the project and how to apply, see http://scalar.usc.edu/works/gendered-design-in-steam/index and @GenDesignSTEAM on Twitter. 

Please send any questions to GenDesignSTEAM@cunet.carleton.ca

COMMENTS

Name

academia,15,academic,2,activism,1,adaptation,1,additive manufacturing,1,admin,14,aesthetics,7,affect,1,ageing,2,AI,18,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,51,art,2,arts,73,Asia,3,assistive technology,2,authority,1,automobile,1,award,1,balance,28,biology,5,biomimetics,17,book,8,branding,4,building,3,built environment,4,business,7,CAD,5,Canada,29,care,1,case,11,cfp,689,change revision,1,children,2,cinema,1,Circa,3,circular design,1,circular economy,4,codesign,3,cognition,12,collaboration,4,colonization,1,commercialization,3,commonplacing,1,communication,3,communication design,12,competition,5,complexity,5,computation,24,computer science,1,computing,18,concept map,4,conference,354,constructivism,1,conversation,1,conversational analysis,1,covid-19,4,craft,11,creative arts,1,creativity,15,crime,1,CSCW,1,culture,35,cybernetics,2,data science,1,decision-making,1,decolonization,1,degrowth,1,dementia,4,design,111,design science,1,design thinking,12,digital,3,digital media,5,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,7,economics,23,education,71,effectiveness,14,efficiency,12,emotion,1,engineering,45,entertainment,1,entrepreneurship,6,environment,28,ergonomics,3,ethics,51,ethnography,2,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,5,experimental studies,3,fail,1,fashion,15,featured,10,film,1,food,5,function modeling,1,futurism,16,gender,1,gender studies,3,geography,2,Germany,2,globalization,3,grantsmanship,1,graphic design,32,Greece,1,HCI,53,health,29,heritage,2,history,33,HMI,1,Hobonichi,1,housing,2,human factors,3,humanism,56,humanities,2,identity,1,illustration,2,image,4,inclusivity,2,industrial design,6,informatics,4,information,9,innovation,19,interaction,26,interdisciplinarity,4,interior design,9,internet of things,3,intervention,1,iphone,16,jobs,1,journal,194,journalism,1,justice,2,landscape,6,language,5,law,2,library,1,life,105,life cycle,3,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,maintenance,1,making,5,management,12,manufacturing,9,material culture,7,materials,6,mechanics,1,media,17,method,46,migration,1,mobile,2,mobility,1,motion design,2,movie,3,multimedia,3,music,1,nature,3,new product development,5,Nexus 6,1,olfaction,1,online,2,open design,2,organization,1,packaging,2,paper,19,participatory design,16,PBL,1,pengate,1,performance,1,PhD,34,philosophy,46,planning,5,play,1,policy,9,politics,52,postdoc,1,practice,26,predatory,3,preservation,2,printing,1,prison,1,proceedings,1,product,1,product lifetime,1,product longevity,1,productivity,106,project management,1,prototyping,4,public space,6,publishing,3,reading,1,Remember The Milk,1,repair,1,reproduction,1,research,117,research through design,2,resilience,1,resource-limited design,1,reuse,1,review,74,robust design,1,Samsung,3,scale,1,scholarship,54,science,48,science fiction,5,semiotics,5,senses,1,service design,12,simplicity,5,society,136,sociology,11,software,61,somatics,1,space,5,STEM,1,strategic design,6,student,8,sustainability,68,sustainable consumption,1,sustainable design,1,sustainable production,1,systems,67,tactile,1,tangibility,1,technology,25,textile,7,theatre,3,theory,7,Toodledo,2,Toronto,3,tourism,2,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,3,typography,1,uncertainty,1,universal design,4,upcycling,2,urban,30,usa,9,usability,1,user experience,8,virtual reality,1,visualization,24,waste management,1,wearable,3,well-being,17,women,1,workshop,74,writing,2,
ltr
item
The Trouble with Normal...: Call for Research Projects on Gendered Design in STEAM (September 27, 2019)
Call for Research Projects on Gendered Design in STEAM (September 27, 2019)
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKtwjR84l91kcZe6Be_cWikYd_7W0ALiOMS4-aEWchWES67AWu5fSH1R2Tb_icapxobt3M43BY0WQ9gK8ZUMOq3cBJiY9fNrqovDczkesqHixufzJDgYwBbtLCEPO8HaiEaR0ONOcnoTwd/s320/binary-1327493_960_720.jpg
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKtwjR84l91kcZe6Be_cWikYd_7W0ALiOMS4-aEWchWES67AWu5fSH1R2Tb_icapxobt3M43BY0WQ9gK8ZUMOq3cBJiY9fNrqovDczkesqHixufzJDgYwBbtLCEPO8HaiEaR0ONOcnoTwd/s72-c/binary-1327493_960_720.jpg
The Trouble with Normal...
https://filsalustri.blogspot.com/2019/08/call-for-research-projects-on-gendered.html
https://filsalustri.blogspot.com/
https://filsalustri.blogspot.com/
https://filsalustri.blogspot.com/2019/08/call-for-research-projects-on-gendered.html
true
389378225362699292
UTF-8
Loaded All Posts Not found any posts VIEW ALL Readmore Reply Cancel reply Delete By Home PAGES POSTS View All RECOMMENDED FOR YOU LABEL ARCHIVE SEARCH ALL POSTS Not found any post match with your request Back Home Sunday Monday Tuesday Wednesday Thursday Friday Saturday Sun Mon Tue Wed Thu Fri Sat January February March April May June July August September October November December Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec just now 1 minute ago $$1$$ minutes ago 1 hour ago $$1$$ hours ago Yesterday $$1$$ days ago $$1$$ weeks ago more than 5 weeks ago Followers Follow THIS PREMIUM CONTENT IS LOCKED STEP 1: Share to a social network STEP 2: Click the link on your social network Copy All Code Select All Code All codes were copied to your clipboard Can not copy the codes / texts, please press [CTRL]+[C] (or CMD+C with Mac) to copy