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Cross- Multi- Inter- and Transdisciplinary Pedagogy in Art & Design (Apr 2022, Virtual)

Dates: 20-22 April 2022
Location: Virtual
Website: Pedagogy in Art & Design
Deadline for submission of abstracts: 5 December 2021

The pandemic has changed teaching in many ways in recent times. While a lot as been said about distance learning and the use of new technologies for example, less focus has been placed on what it has meant for Cross/Multi/Inter/Trans-disciplinary teaching and research practices. While collaborative works in the past have led to the establishment of experimental interdisciplinary teaching methods the recent restrictions on working practices imposed by the pandemic have revealed multiple short comings in our modes of cross disciplinary teaching. That said, the recent crisis has also created opportunities in the fields of interdisciplinary practice and spurred us on to new innovations.

In this complex and contradictory setting this conference strand seeks to look forward and explores how academics and professionals can, and will, continue to embrace the dynamic futures of integrated Cross/Multi/Inter/Trans-disciplinary practices. We seek to examine current social and industrial challenges in interdisciplinary work an attempt to foresee some emergent futures. We will explore how artists, designers, and architects operate across disciplines, and how they can become agents of change in multiple professional environments. We want to explore how our teaching and research reflects this, and how these approaches can support academic and professional practices.

Within this overarching framework, we also welcome papers on pedagogical methodologies across disciplines; problem-based projects across boundaries; and the role of technology in advancing teaching, research, and work that spans sectors. Furthermore, we are interested in universal and specific educational and research infrastructures; global academic experiments and initiatives on emerging modes of practice and alternative pedagogical approaches in classroom, studio, lab, or field. Our particular fields of interest are in the arts, architectural, graphic, industrial design and those disciplines that collaborate with these areas.

Part of the conference and book series: A FOCUS ON PEDAGOGY: TEACHING, LEARNING AND RESEARCH IN THE MODERN ACADEMY

COMMENTS

Name

academia,15,academic,2,activism,1,adaptation,1,additive manufacturing,1,admin,14,aesthetics,7,affect,1,ageing,2,AI,18,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,51,art,2,arts,73,Asia,3,assistive technology,2,authority,1,automobile,1,award,1,balance,28,biology,5,biomimetics,17,book,8,branding,4,building,3,built environment,4,business,7,CAD,5,Canada,29,care,1,case,11,cfp,689,change revision,1,children,2,cinema,1,Circa,3,circular design,1,circular economy,4,codesign,3,cognition,12,collaboration,4,colonization,1,commercialization,3,commonplacing,1,communication,3,communication design,12,competition,5,complexity,5,computation,24,computer science,1,computing,18,concept map,4,conference,354,constructivism,1,conversation,1,conversational analysis,1,covid-19,4,craft,11,creative arts,1,creativity,15,crime,1,CSCW,1,culture,35,cybernetics,2,data science,1,decision-making,1,decolonization,1,degrowth,1,dementia,4,design,111,design science,1,design thinking,12,digital,3,digital media,5,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,7,economics,23,education,71,effectiveness,14,efficiency,12,emotion,1,engineering,45,entertainment,1,entrepreneurship,6,environment,28,ergonomics,3,ethics,51,ethnography,2,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,5,experimental studies,3,fail,1,fashion,15,featured,10,film,1,food,5,function modeling,1,futurism,16,gender,1,gender studies,3,geography,2,Germany,2,globalization,3,grantsmanship,1,graphic design,32,Greece,1,HCI,53,health,29,heritage,2,history,33,HMI,1,Hobonichi,1,housing,2,human factors,3,humanism,56,humanities,2,identity,1,illustration,2,image,4,inclusivity,2,industrial design,6,informatics,4,information,9,innovation,19,interaction,26,interdisciplinarity,4,interior design,9,internet of things,3,intervention,1,iphone,16,jobs,1,journal,194,journalism,1,justice,2,landscape,6,language,5,law,2,library,1,life,105,life cycle,3,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,maintenance,1,making,5,management,12,manufacturing,9,material culture,7,materials,6,mechanics,1,media,17,method,46,migration,1,mobile,2,mobility,1,motion design,2,movie,3,multimedia,3,music,1,nature,3,new product development,5,Nexus 6,1,olfaction,1,online,2,open design,2,organization,1,packaging,2,paper,19,participatory design,16,PBL,1,pengate,1,performance,1,PhD,34,philosophy,46,planning,5,play,1,policy,9,politics,52,postdoc,1,practice,26,predatory,3,preservation,2,printing,1,prison,1,proceedings,1,product,1,product lifetime,1,product longevity,1,productivity,106,project management,1,prototyping,4,public space,6,publishing,3,reading,1,Remember The Milk,1,repair,1,reproduction,1,research,117,research through design,2,resilience,1,resource-limited design,1,reuse,1,review,74,robust design,1,Samsung,3,scale,1,scholarship,54,science,48,science fiction,5,semiotics,5,senses,1,service design,12,simplicity,5,society,136,sociology,11,software,61,somatics,1,space,5,STEM,1,strategic design,6,student,8,sustainability,68,sustainable consumption,1,sustainable design,1,sustainable production,1,systems,67,tactile,1,tangibility,1,technology,25,textile,7,theatre,3,theory,7,Toodledo,2,Toronto,3,tourism,2,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,3,typography,1,uncertainty,1,universal design,4,upcycling,2,urban,30,usa,9,usability,1,user experience,8,virtual reality,1,visualization,24,waste management,1,wearable,3,well-being,17,women,1,workshop,74,writing,2,
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The Trouble with Normal...: Cross- Multi- Inter- and Transdisciplinary Pedagogy in Art & Design (Apr 2022, Virtual)
Cross- Multi- Inter- and Transdisciplinary Pedagogy in Art & Design (Apr 2022, Virtual)
Cross- Multi- Inter- and Transdisciplinary Pedagogy in Art & Design (Apr 2022, Virtual)
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The Trouble with Normal...
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