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Art, Design & Communication in Higher Education - Special Issue "Territories of Graphic Design Education" (Oct 2016)

Website: ADCHE Deadline for submissions: 24 October 2016 Art, Design & Communication in Higher Education, in collaboration with The...

Website: ADCHE
Deadline for submissions: 24 October 2016

Art, Design & Communication in Higher Education, in collaboration with The Graphic Design Educators' Network, invites contributions to 'Territories of Graphic Design Education', a special issue exploring the physical, intellectual and existential terrain of graphic design learning and teaching. There is an orchestrated chorus within design education for problems to be discovered, defined and solved based on evidence. How does graphic design educate its prospective practitioners to discover, define and solve problems?

Download the full CFP (in PDF) for further details.

Please send submissions to Vicky Haverson, Editorial Assistant.

COMMENTS

Name

academia,12,activism,1,adaptation,1,admin,12,aesthetics,2,affect,1,ageing,1,AI,2,analogy,2,android,1,anthropology,3,anticipation,1,app,1,architecture,17,art,1,arts,43,Asia,2,assistive technology,2,automobile,1,balance,28,biology,2,biomimetics,12,book,7,branding,3,building,3,built environment,1,business,5,CAD,2,Canada,29,care,1,case,11,cfp,352,change revision,1,children,1,Circa,1,codesign,3,cognition,6,collaboration,3,colonization,1,commercialization,3,commonplacing,1,communication design,8,competition,4,complexity,3,computation,14,computer science,1,computing,13,concept map,3,conference,160,constructivism,1,conversational analysis,1,craft,5,creative arts,1,creativity,8,CSCW,1,culture,13,cybernetics,2,degrowth,1,dementia,1,design,108,design thinking,7,digital,3,digital media,3,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,3,economics,19,education,41,effectiveness,14,efficiency,12,emotion,1,engineering,30,environment,14,ergonomics,1,ethics,48,ethnography,1,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,3,experimental studies,3,fail,1,fashion,6,featured,9,film,1,food,4,function modeling,1,futurism,9,gender studies,1,Germany,1,globalization,3,grantsmanship,1,graphic design,20,Greece,1,HCI,32,health,11,heritage,2,history,17,Hobonichi,1,housing,2,human factors,3,humanism,56,identity,1,image,2,inclusivity,2,industrial design,2,informatics,3,information,5,innovation,12,interaction,19,interdisciplinarity,2,interior design,4,internet of things,3,intervention,1,iphone,16,journal,89,journalism,1,language,4,law,1,library,1,life,98,life cycle,2,lifehack,10,literature review,1,logistics,2,luxury,1,making,4,management,9,manufacturing,4,material culture,4,materials,4,mechanics,1,media,9,method,45,migration,1,mobile,1,motion design,1,movie,2,multimedia,1,nature,1,new product development,5,Nexus 6,1,olfaction,1,online,1,open design,1,organization,1,packaging,1,paper,17,participatory design,9,PBL,1,pengate,1,performance,1,PhD,23,philosophy,44,planning,2,policy,6,politics,44,practice,13,predatory,3,preservation,2,prison,1,proceedings,1,productivity,103,project management,1,public space,6,publishing,3,reading,1,Remember The Milk,1,reproduction,1,research,80,resource-limited design,1,reuse,1,review,72,Samsung,3,scholarship,43,science,46,science fiction,3,semiotics,4,senses,1,service design,10,simplicity,5,society,105,sociology,3,software,61,space,3,strategic design,2,student,6,sustainability,39,systems,47,tactile,1,tangibility,1,technology,16,textile,2,theatre,3,theory,6,Toodledo,2,Toronto,1,tourism,1,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,1,uncertainty,1,universal design,3,urban,10,usa,8,usability,1,user experience,3,visualization,14,wearable,3,well-being,6,women,1,workshop,47,writing,2,
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The Trouble with Normal...: Art, Design & Communication in Higher Education - Special Issue "Territories of Graphic Design Education" (Oct 2016)
Art, Design & Communication in Higher Education - Special Issue "Territories of Graphic Design Education" (Oct 2016)
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The Trouble with Normal...
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