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Clive L. Dym Design Workshop X: Design and the Future of the Engineer of 2020 (June 2017, California USA)

Dates: 1-3 June 2017 Location: Harvey Mudd College, Claremont, CA, USA Website: Dym Design Workshops Deadline for submission of abstracts...

Dates: 1-3 June 2017
Location: Harvey Mudd College, Claremont, CA, USA
Website: Dym Design Workshops
Deadline for submission of abstracts: 31 January 2017

THE VISION To bring together 50-75 engineers, designers, and educators to tackle the future of the Engineer of 2020. The National Academy of Engineering’s report The Engineer of 2020: Visions of Engineering in the New Century was published 12 years ago. This year’s entering first-year students will graduate in 2020. We have a unique opportunity to reflect on the notion of the Engineer of 2020 and look forward to what the future engineer might be. We will explore the role of design education in forming engineers better able to assume leadership roles in business, government, and nonprofit organizations with their engineering knowledge to address wicked design challenges.

THE MISSION To identify, articulate, and address the educational, cultural, and institutional contributions to successes and opportunities in engineering design education in the attributes and mindset of the Engineer of 2020,

● strong analytical skills
● leadership
● practical ingenuity
● high ethical standards
● creativity
● professionalism
● communication
●dynamism, agility, resilience and flexibility
● business and management
● lifelong learners

in the context of engineering design activities,

● Identification of engineering design problems
● Creativity and ideation in the design process
● Interviewing skills for design students
● Non-engineering course contributions
● User-oriented and human-centered design approaches
● Building/concept realization/prototyping/making as learning
● Engaging other disciplines in engineering design
● Student and end-user and customer interaction
● Mathematical and computational modeling approaches to engineering design education
● Overcoming cultural or institutional barriers to design education
● Innovative cornerstone and capstone course projects emphasizing design
● Design education throughout the curriculum

THE EXPERIENCE Each session will be initiated by brief position papers from panelists, which will be followed by open discussion. A wrap-up session will collect the most important outputs for improving engineering design education for dissemination to the community. Participants will receive a preliminary proceedings containing near-final manuscripts of presented papers. Those drafts will subsequently be refined and reviewed for publication in a Special Issue of the International Journal of Engineering Education to comprise the archival proceedings of the Clive L. Dym Mudd Design Workshop X.

CALENDAR
Two-page abstracts to be submitted by 31 January 2017
Authors notified of acceptance by 28 February 2017
Presenting author registration deadline 31 March 2017
Final papers to be submitted by 15 April 2017

ABSTRACTS should be submitted electronically to:
https://hmc.formstack.com/forms/clive_l_dym_mudd_design_workshop_x_abstracts
and may be emailed to: Sydney_Torrey@hmc.edu and to: Gordon_Krauss@hmc.edu.

ORGANIZING COMMITTEE A. M. Agogino, University of California, Berkeley; A. Altman, University of Dayton; C. J. Atman, University of Washington; R. Bailey, University of Virginia; G. Fine, Boston University; A. Ibrahim, Yorkville University; G. G. Krauss (committee chair), Harvey Mudd College; M. Lande, Arizona State University; C. L. Magee, Massachusetts Institute of Technology; P. Y. Papalambros, University of Michigan; S. D. Sheppard, Stanford University; K. M. Sienko, University of Michigan; J. P. Terpenny, Pennsylvania State University; J. Townsend, Olin College of Engineering; and M. C. Yang, Massachusetts Institute of Technology.

COMMENTS

Name

academia,13,activism,1,adaptation,1,admin,12,aesthetics,3,affect,1,ageing,1,AI,2,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,18,art,1,arts,44,Asia,2,assistive technology,2,automobile,1,balance,28,biology,3,biomimetics,12,book,7,branding,3,building,3,built environment,1,business,5,CAD,2,Canada,29,care,1,case,11,cfp,365,change revision,1,children,1,Circa,1,codesign,3,cognition,6,collaboration,3,colonization,1,commercialization,3,commonplacing,1,communication design,9,competition,4,complexity,3,computation,14,computer science,1,computing,13,concept map,3,conference,168,constructivism,1,conversational analysis,1,craft,5,creative arts,1,creativity,8,CSCW,1,culture,13,cybernetics,2,degrowth,1,dementia,1,design,108,design thinking,7,digital,3,digital media,4,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,3,economics,19,education,41,effectiveness,14,efficiency,12,emotion,1,engineering,30,environment,14,ergonomics,1,ethics,49,ethnography,1,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,3,experimental studies,3,fail,1,fashion,7,featured,9,film,1,food,4,function modeling,1,futurism,9,gender studies,1,Germany,1,globalization,3,grantsmanship,1,graphic design,20,Greece,1,HCI,35,health,12,heritage,2,history,18,Hobonichi,1,housing,2,human factors,3,humanism,56,identity,1,illustration,1,image,2,inclusivity,2,industrial design,2,informatics,3,information,5,innovation,12,interaction,21,interdisciplinarity,2,interior design,4,internet of things,3,intervention,1,iphone,16,journal,90,journalism,1,language,4,law,1,library,1,life,99,life cycle,2,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,making,4,management,9,manufacturing,4,material culture,4,materials,4,mechanics,1,media,9,method,45,migration,1,mobile,1,motion design,1,movie,2,multimedia,1,nature,1,new product development,5,Nexus 6,1,olfaction,1,online,1,open design,1,organization,1,packaging,1,paper,17,participatory design,9,PBL,1,pengate,1,performance,1,PhD,24,philosophy,44,planning,2,policy,6,politics,44,practice,13,predatory,3,preservation,2,prison,1,proceedings,1,productivity,103,project management,1,public space,6,publishing,3,reading,1,Remember The Milk,1,reproduction,1,research,80,research through design,1,resource-limited design,1,reuse,1,review,72,Samsung,3,scholarship,43,science,46,science fiction,3,semiotics,4,senses,1,service design,12,simplicity,5,society,106,sociology,4,software,61,space,3,strategic design,2,student,8,sustainability,39,systems,48,tactile,1,tangibility,1,technology,16,textile,2,theatre,3,theory,6,Toodledo,2,Toronto,2,tourism,1,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,1,uncertainty,1,universal design,3,urban,10,usa,8,usability,1,user experience,3,visualization,14,wearable,3,well-being,6,women,1,workshop,51,writing,2,
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The Trouble with Normal...: Clive L. Dym Design Workshop X: Design and the Future of the Engineer of 2020 (June 2017, California USA)
Clive L. Dym Design Workshop X: Design and the Future of the Engineer of 2020 (June 2017, California USA)
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The Trouble with Normal...
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