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Clive L. Dym / Mudd Design Workshop XII: Designing through Making: 2D & 3D Representations of Design in Campus Facilities and Remotely (May 2021, Claremont, CA, USA)

Dates: 27-29 May 2021
Location: Harvey Mudd College, California, USA (tentatively)
Website: Mudd Workshops 
Deadline for submission of abstracts: 10 January 2021

THE VISION

Fifty to seventy-five engineers, designers, and educators will gather to discuss and share approaches for sketching, drafting, prototyping, and producing artefacts in design related courses and activities, including industrial and entrepreneurial efforts. Prototypes are used for a variety of purposes throughout design processes, including communication, testing, exploring ideas, etc. Appropriate levels of prototyping at all phases of a design process are critical to a good design process and outcomes. Training on use of and selection of the most appropriate means of prototyping and descriptive communication for sharing, learning, exploring, and production are needed for educationally and industrially driven projects. Especially noteworthy is that the increase in distance learning and remote work may reduce access to equipment and staff as well as the informal interactions that improve the product and learning or working environment. We will explore the role of artifact exploration, description, development, and realization throughout the different phases of the design processes and explore how these can be leveraged to improve outcome and process.

THE MISSION

We will identify the best practices, opportunities, and challenges associated with designing and creating artifacts at different stages of a design process with a focus on how educational, cultural, and institutional issues contribute to successful outcomes including:

●  Sketching   
●  Design For Manufacture/Assembly  
●  Sustainability and Making   
●  Computer Aided Manufacturing/CNC
●  Rapid Prototyping
●  Making and Testing Prototypes Safely
●  Teaching Manufacturing Methods
●  Appropriate Resolution Prototyping
●  Prototyping to Understand User Needs
●  Prototyping to Test
●  Computer Aided Drafting
●  Resource Limited Settings
●  Prototyping in Online Courses
●  Making as Design 

in the context of engineering design activities,

●  Identification of engineering design problems                     
●  Generating creative solutions
●  Proposing solutions
●  Reducing risk and uncertainty
●  Receiving feedback
●  Contextualizing solutions
●  Engaging stakeholders in engineering design               
●  Student and end-user and customer interaction
●  Making in capstone and cornerstone course projects emphasizing design
●  Learning and applying making skills
●  Overcoming institutional or other limits to making
●  Scaling solutions

THE EXPERIENCE

Sessions are initiated by brief position statements from panelists followed by an open discussion. A wrap-up session will collect the most important outputs for improving engineering design education for dissemination to the community. Participants will receive a preliminary proceedings containing near-final manuscripts of presented papers. Those drafts will subsequently be refined and reviewed for publication in a Special Issue of the International Journal of Engineering Education to comprise the archival proceedings of the Clive L. Dym Mudd Design Workshop XII.

CALENDAR

Two-page abstracts to be submitted by 10 January 2021
Authors notified of acceptance by 1 February 2021
Presenting author registration deadline 1 March 2021
Final papers to be submitted by 1 April 2021

ABSTRACTS should be submitted electronically to:  https://cmt3.research.microsoft.com/MDW2021.

Please note that new users will need to create an account on CMT.

Coronavirus Statement: While the organizing committee is hopeful that the workshop will take place at the scheduled time and location, we remain aware of the continuing global health crisis. In anticipation of restrictions on an in-person workshop, the committee is considering the other options available and will keep participants informed of decisions regarding format, timing, and location.

COMMENTS

Name

academia,15,academic,2,activism,1,adaptation,1,additive manufacturing,1,admin,14,aesthetics,7,affect,1,ageing,2,AI,18,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,51,art,2,arts,73,Asia,3,assistive technology,2,authority,1,automobile,1,award,1,balance,28,biology,5,biomimetics,17,book,8,branding,4,building,3,built environment,4,business,7,CAD,5,Canada,29,care,1,case,11,cfp,689,change revision,1,children,2,cinema,1,Circa,3,circular design,1,circular economy,4,codesign,3,cognition,12,collaboration,4,colonization,1,commercialization,3,commonplacing,1,communication,3,communication design,12,competition,5,complexity,5,computation,24,computer science,1,computing,18,concept map,4,conference,354,constructivism,1,conversation,1,conversational analysis,1,covid-19,4,craft,11,creative arts,1,creativity,15,crime,1,CSCW,1,culture,35,cybernetics,2,data science,1,decision-making,1,decolonization,1,degrowth,1,dementia,4,design,111,design science,1,design thinking,12,digital,3,digital media,5,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,7,economics,23,education,71,effectiveness,14,efficiency,12,emotion,1,engineering,45,entertainment,1,entrepreneurship,6,environment,28,ergonomics,3,ethics,51,ethnography,2,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,5,experimental studies,3,fail,1,fashion,15,featured,10,film,1,food,5,function modeling,1,futurism,16,gender,1,gender studies,3,geography,2,Germany,2,globalization,3,grantsmanship,1,graphic design,32,Greece,1,HCI,53,health,29,heritage,2,history,33,HMI,1,Hobonichi,1,housing,2,human factors,3,humanism,56,humanities,2,identity,1,illustration,2,image,4,inclusivity,2,industrial design,6,informatics,4,information,9,innovation,19,interaction,26,interdisciplinarity,4,interior design,9,internet of things,3,intervention,1,iphone,16,jobs,1,journal,194,journalism,1,justice,2,landscape,6,language,5,law,2,library,1,life,105,life cycle,3,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,maintenance,1,making,5,management,12,manufacturing,9,material culture,7,materials,6,mechanics,1,media,17,method,46,migration,1,mobile,2,mobility,1,motion design,2,movie,3,multimedia,3,music,1,nature,3,new product development,5,Nexus 6,1,olfaction,1,online,2,open design,2,organization,1,packaging,2,paper,19,participatory design,16,PBL,1,pengate,1,performance,1,PhD,34,philosophy,46,planning,5,play,1,policy,9,politics,52,postdoc,1,practice,26,predatory,3,preservation,2,printing,1,prison,1,proceedings,1,product,1,product lifetime,1,product longevity,1,productivity,106,project management,1,prototyping,4,public space,6,publishing,3,reading,1,Remember The Milk,1,repair,1,reproduction,1,research,117,research through design,2,resilience,1,resource-limited design,1,reuse,1,review,74,robust design,1,Samsung,3,scale,1,scholarship,54,science,48,science fiction,5,semiotics,5,senses,1,service design,12,simplicity,5,society,136,sociology,11,software,61,somatics,1,space,5,STEM,1,strategic design,6,student,8,sustainability,68,sustainable consumption,1,sustainable design,1,sustainable production,1,systems,67,tactile,1,tangibility,1,technology,25,textile,7,theatre,3,theory,7,Toodledo,2,Toronto,3,tourism,2,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,3,typography,1,uncertainty,1,universal design,4,upcycling,2,urban,30,usa,9,usability,1,user experience,8,virtual reality,1,visualization,24,waste management,1,wearable,3,well-being,17,women,1,workshop,74,writing,2,
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The Trouble with Normal...: Clive L. Dym / Mudd Design Workshop XII: Designing through Making: 2D & 3D Representations of Design in Campus Facilities and Remotely (May 2021, Claremont, CA, USA)
Clive L. Dym / Mudd Design Workshop XII: Designing through Making: 2D & 3D Representations of Design in Campus Facilities and Remotely (May 2021, Claremont, CA, USA)
Clive L. Dym / Mudd Design Workshop XII: Designing through Making: 2D & 3D Representations of Design in Campus Facilities and Remotely
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The Trouble with Normal...
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