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Advances in Multimedia for Human-Computer Interaction (Mar 2018)

Website: AMHCI
Deadline for submissions: 10 March 2018

Special Issue of Multimedia Tools and Applications - an International Journal (Springer)

This Special Issue will include a selection of the best papers presented at the 2017 Edition of CHItaly, the biannual Conference of the Italian SIGCHI Chapter, held from 18th to 20th of September 2017 in Cagliari.

Contributions from authors that did not attend the conference are also more than welcome.

The expected topics include, but are not limited to:

  • innovative proposals regarding advanced interaction paradigms and models,
  • natural interfaces
  • ubiquitous interfaces
  • inclusive interfaces for users with special needs
  • new interaction styles for every-day life, e.g., for healthcare and for cultural heritage

Authors have to submit choosing 1085: Advances in Multimedia: HCI

In addition, a special space will be reserved to papers dealing with Games in Human-Computer Interaction.

Authors of papers dealing with games in human-computer interaction are invited to submit choosing 1085: Advances in Multimedia: Games and HCI

Please notice that the authors of the long papers presented at CHItaly 2017 are invited to submit an extended version of their contributions by taking into consideration the reviewers’ comments on their conference paper and the feedback received during presentation at the conference. It is worth underlining that verbatim transfer of large parts of the conference paper will not be tolerated, and that the extension is expected to contain at least 30% of original scientific contribution, e.g., in the form of new algorithms, experiments or qualitative/quantitative comparisons.

It is requested to all authors to especially stress aspects of the proposed approaches related to the multimedia tools, applications and paradigms.

Papers must be formatted according to Springer requested format.

Important Dates

  • Submission deadline: 10 March 2018
  • Review notification: 10 May 2018
  • Final version deadline: 10 July 2018

COMMENTS

Name

academia,15,academic,2,activism,1,adaptation,1,additive manufacturing,1,admin,14,aesthetics,7,affect,1,ageing,2,AI,18,analogy,2,android,1,animation,1,anthropology,3,anticipation,1,app,1,architecture,51,art,2,arts,73,Asia,3,assistive technology,2,authority,1,automobile,1,award,1,balance,28,biology,5,biomimetics,17,book,8,branding,4,building,3,built environment,4,business,7,CAD,5,Canada,29,care,1,case,11,cfp,689,change revision,1,children,2,cinema,1,Circa,3,circular design,1,circular economy,4,codesign,3,cognition,12,collaboration,4,colonization,1,commercialization,3,commonplacing,1,communication,3,communication design,12,competition,5,complexity,5,computation,24,computer science,1,computing,18,concept map,4,conference,354,constructivism,1,conversation,1,conversational analysis,1,covid-19,4,craft,11,creative arts,1,creativity,15,crime,1,CSCW,1,culture,35,cybernetics,2,data science,1,decision-making,1,decolonization,1,degrowth,1,dementia,4,design,111,design science,1,design thinking,12,digital,3,digital media,5,digital reproduction,1,digital scholarship,1,disability,3,dissertation,1,drawing,7,economics,23,education,71,effectiveness,14,efficiency,12,emotion,1,engineering,45,entertainment,1,entrepreneurship,6,environment,28,ergonomics,3,ethics,51,ethnography,2,Evernote,1,evolution,4,exhibition,3,exoskeleton,1,experience,5,experimental studies,3,fail,1,fashion,15,featured,10,film,1,food,5,function modeling,1,futurism,16,gender,1,gender studies,3,geography,2,Germany,2,globalization,3,grantsmanship,1,graphic design,32,Greece,1,HCI,53,health,29,heritage,2,history,33,HMI,1,Hobonichi,1,housing,2,human factors,3,humanism,56,humanities,2,identity,1,illustration,2,image,4,inclusivity,2,industrial design,6,informatics,4,information,9,innovation,19,interaction,26,interdisciplinarity,4,interior design,9,internet of things,3,intervention,1,iphone,16,jobs,1,journal,194,journalism,1,justice,2,landscape,6,language,5,law,2,library,1,life,105,life cycle,3,lifehack,10,literature,1,literature review,1,logistics,2,luxury,1,maintenance,1,making,5,management,12,manufacturing,9,material culture,7,materials,6,mechanics,1,media,17,method,46,migration,1,mobile,2,mobility,1,motion design,2,movie,3,multimedia,3,music,1,nature,3,new product development,5,Nexus 6,1,olfaction,1,online,2,open design,2,organization,1,packaging,2,paper,19,participatory design,16,PBL,1,pengate,1,performance,1,PhD,34,philosophy,46,planning,5,play,1,policy,9,politics,52,postdoc,1,practice,26,predatory,3,preservation,2,printing,1,prison,1,proceedings,1,product,1,product lifetime,1,product longevity,1,productivity,106,project management,1,prototyping,4,public space,6,publishing,3,reading,1,Remember The Milk,1,repair,1,reproduction,1,research,117,research through design,2,resilience,1,resource-limited design,1,reuse,1,review,74,robust design,1,Samsung,3,scale,1,scholarship,54,science,48,science fiction,5,semiotics,5,senses,1,service design,12,simplicity,5,society,136,sociology,11,software,61,somatics,1,space,5,STEM,1,strategic design,6,student,8,sustainability,68,sustainable consumption,1,sustainable design,1,sustainable production,1,systems,67,tactile,1,tangibility,1,technology,25,textile,7,theatre,3,theory,7,Toodledo,2,Toronto,3,tourism,2,traffic,1,transhumanism,1,transnationalism,1,transportation,3,tv,3,typography,1,uncertainty,1,universal design,4,upcycling,2,urban,30,usa,9,usability,1,user experience,8,virtual reality,1,visualization,24,waste management,1,wearable,3,well-being,17,women,1,workshop,74,writing,2,
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The Trouble with Normal...: Advances in Multimedia for Human-Computer Interaction (Mar 2018)
Advances in Multimedia for Human-Computer Interaction (Mar 2018)
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The Trouble with Normal...
https://filsalustri.blogspot.com/2017/12/advances-in-multimedia-for-human.html
https://filsalustri.blogspot.com/
https://filsalustri.blogspot.com/
https://filsalustri.blogspot.com/2017/12/advances-in-multimedia-for-human.html
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